Wednesday, December 26, 2012

World of Tanks 8.2 T71 and T57 tanks


T71 has a top reconnaissance vehicle thrust-to-weight ratio, while inheritance series vehicle of the United States has always been excellent suspension, steering and acceleration is very smooth.

Weapons 175 APCR penetration depth, 150 hurt bomb bursts!

APCR shells excellent performance observation holes penetrated most of the cars, let T71 the excellent assists and harvesting - just look at each other a solitary vehicle and our vehicle hit, the past directly explosion observation hole, taking away the residue blood capitation With excellent maneuverability chic departed after.

T57 has excellent artillery clip constructed so that T57 can play his DPM without wasting any filling time.

At the same time it has some armor, the guarantee will not be forced to eat the other vehicle when the loss of blood, while the short loading is very fast, and the other was shot and continuous shaking can not fight back.

And to breakthrough skyline 3000DPM and excellent pitch angle, T57 become a terrible assassin heavy tanks.

Deal with T75 and T71 the best way is to try to focus on the stations to prevent the single. When attacked, T75 kick down then fine aiming fight back.

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Tuesday, December 25, 2012

World of Tanks 8.2 new version United, the top vehicle guide


1, T110E5

Priority: 1

Cycling data:

Pass line

Session 1000, winning percentage 55%, average damage per game 1800.

Excellent line

Screenings 2000, winning percentage 60%, average damage per game 2200.

This car should be each heavy tank players must top car, balanced protection and mobility, as well as a good DPM, even the main vehicle top, and as long as M6, T29, T32, M103 are good cars, so it should have to practice.

1000 innings for the first goal after this are good cars opposition team and company performance cycling data of this car is also a lot of good companies income criterion, so this car, carefully lay the cycling data.

2, Chatillon 25T

Priority: 1

Pass line

Session 1000, winning percentage 55%, 1500 (pure wild 2000 average damage per game)

Excellent line

Screenings 2000, winning percentage 60% 2000 (pure wild 3000 average damage per game)

Chatillon is inside 110 medium tanks, a lot of company or even just the Chatillon +110 combination, Chatillon excellent mobility and explosiveness let Chatillon has excellent the opening detection capability and the endgame harvesting capacity.

Chatillon opening at the same time in the investigation, must make sure that their own blood, to and flexible with teammates to break the deadlock. Keep in mind that only the vanishing point and full of blood Chatillon Chatillon is the pressure to enemy.

3, E-100

Priority: 2

Cycling data:

Pass line

Screenings 500, winning percentage 55%, average damage per game 1200

Excellent line

Session 1000, winning percentage 60%, average damage per game 2000

Although even in the top less in appearances, but the gold shells bursting in the CW, the E-100 is the main array. Blood, armor, as well as amazing DPH are E-100 superior of capital, and at the same time is also a good heavy tank of E75 and King Tiger, so if you are 110 good data, surgery took this muscle car.

4, T-62A

Priority: 2

Cycling data:

Pass line

Screenings 500, winning percentage 55%, average damage per game 2000

Excellent line

Session 1000, winning percentage 60%, average damage per game 2500

Chatillon different T-62A abandon some maneuvering, in exchange for a more powerful output and dogfights ability to assume the role of the output medium tanks, in this version, the high rate of fire high penetration depth of artillery and flexible track, very suitable for poll closing company melee. Generally playing a medium tank output the company will assume the role of firepower output T-62A.

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Monday, December 24, 2012

The explosive turn tide of the battle, WOT M Series touted


December 20th, "World of Tanks" new 0.8.2 version of "Uncle Sam" was formally launched! In this new version, a new branch of the M series tanks from 5 Medium Tank M7 ceded in the future to build a the swinging turret technology development line. The outbreak of strong firepower to allow players to pay special attention to this branch of the tanks, before the accumulation of a lot of players with experience is more rapid lit the M series swing their favorite turret tanks.

In the new M-series tanks branch, most players eye-opener than the new M-series tanks on its strong protective bodywork installed F the series bursts of artillery-like swing turret. For this series of changes, whether it will mean that the the future investigation combat direction comprehensive change it? The mainstream electric race thing 42-points race will consequent change?

In the 0.8.2 version of "Uncle Sam", by the M-series light tanks, medium tanks and heavy tanks, three tanks overview of the data, we can easily find new M-series tanks branches in mobility and instant firepower improved, although the defense force, the M series at the same level heavy tanks has been cut, but higher than the same level F-series heavy tank. The new branch of the new M Series is more like a accompanying medium tanks offensive support tanks open up the situation, its overall performance capabilities will become particularly prominent.

Design ideas for the new M-series tanks, and that the technical requirements of the modified swing the turret, it retains excellent shooting pitch angle, thick armor, these advantages mean that the comprehensive capabilities of the M-series tanks will once again raise the overall. With the 0.8.2 version of the update is complete, the new branch of the M series tanks bound in turn lead to a "perfect storm". Uncle Sam's call, waiting for you to battle!

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Saturday, December 22, 2012

France branch light tank ECL AMX tactics guide


First, elc car is definitely not reconnaissance vehicles, and try not to go to opening the eyes! This is my advice, of course, other than the senior players with great dexterity, I do not want a novice to imitate the hero.

elc very small field of view, opening the eyes inefficient, whether you are not loaded high light.

Second, elc hidden horizons smaller, if you are silent investigation, you will soon be lit Do not look at your body and small, in fact, I found elc concealment is not very good, and the turret angle limited once the camouflage net failure you It will be very dangerous. To the usual x handbrake.

Fired after, elc huge muzzle brake for hidden reduce extreme. As long as you see the enemy, once you fired, even if s series of car you can immediately see the basic. Not like real td such as bald, su85 as their own lit illegal guns twice, and the slow rate of fire.

elc main gun in the 300m after a significant decline in accuracy, but also for the high and low, to have better accuracy 300m more than in the same horizontal plane, only in very sensitive. However, a smaller angle of depression can provide a higher hit rate, 90 guns from the muzzle velocity Muzzle Velocity curved trajectory.

elc this car, motor support, remember that you are the light tanks moving members in camouflage is 100%. You maneuver as long as it does not go no place cover most of the time will not be found. Of course, this does not mean you can interludes interspersed need the support of a certain amount of blood, the play should be similar to the large bread into 8 room.

Figure in the street fighting, frankly, my street fighting piece feel elc difficult to beat. But once our 1-to-1 on the radio when (mess) you can go to help, often you sense the presence of weak and Founder is loading gap, which is determined through enemy muzzle pointing fired gap you go out, then turning basin targeting, aiming time was even shorter than you aim the other filling +, the other the possibility of conversion goals will, if I will be your conversion goals.

The correct approach is, the enemy fired immediately rush out to open a mirror aiming, if we find the other muzzle point you do not greedy, immediately retracted. Targeting our enemy had, if the other party must wear deep enough to target our weaknesses, then the advantage will be obvious. The one hand, the opposite circle shrink takes time, and can enhance psychological pressure. If possible, to maneuver into the intersection on the other side to go, so the other time to switch targets longer a consideration, even to give up the intention of switching targets.

Of course, in the teammates suffer shells when you do not go out, people will criticize you sell your teammates, you do not care about. You have to win or face, not to mention the elc simply not said this is the face. Even if you are a gun is not fat, have a difficult match for our military advantage. The enemy mess than our military when you want to take advantage of the concealment, in place of long junctions and the enemy might march preview.

You have to skillfully use x handbrake and Right-lock muzzle function, your preview will be four observation disrupted, a lot of people because of this bad big powerful main gun. The correct approach is - your energy in a small map, if you see the your intersection enemy, and found small map rather than sight. I often car and detect when the do not go to the car I drive, look directly at the small map. If the opposite of a car you can not breakdown immediately off the crawler, elc track off most car capable of a gun, if it is able to penetrate, it is necessary to look at both sides trend, if we mess car more blood and face vulnerable enemy you attack the track to stall for time, to prevent both sides outflank.

If it was me, I do not care about small elc targeting me and continue to outflank, tactical attack the enemy main side effect, if the Express can even run over elc. If we are at a disadvantage, it is, as far as possible, to the blood. Open to the enemy, we are the disadvantages of car should have to die. This time decisively to the blood to be able to weaken the combat effectiveness, and enhance the possibility of your multi-kill comeback.

This time, Si Morse Dov example, you should go to your car before the blood, and then you move to the disadvantage teammates there, the road loading, moving to the road the other side or out from the teammates around, as long as the opposite of anti- force of less than 400, regardless of whether the switch targets, you adhere to aim and shoot at the enemy, if the penetration depth is good, you shoot the amount before the hit rate, a stable output because this time you compete against injury or bad accessories much more important.

90 gun destruction is relatively high, even can let that disadvantage teammates survived under the skin in the blood. Then you can reload and hid in the small slope behind. Other other car tanks Over the road, often residual blood more, the characteristics of which is street fighting, the other relatively smooth when there are more residual blood more than even full blood cars, street fighting not only from the perspective limit maneuvering, or from the other party for the loss of blood characteristics are not easy to comeback plans. This time the other side will be closing out your blood skin teammates luck blood the leather will play a gun, character jump or opposite circle not shrink fired But first predictable reasons, usually to set a bad result, that is, teammates killed.

You immediately rushed aim and shoot, and consider each other's laps the shrink and loading speed if the opposite is s series car, do not be afraid, if it is to be wary d series, s series car to consider filling speed and poor targeting speed German branch car circle shrinking faster than loading, so consider loading. m series cars this time the most efficient, the most difficult comeback. Few high residual blood bread can be the elc overturned, but is, like King Tiger's car, the opportunity is much larger.

You a gun if you can breakdown, often the opposite to be received blood skin will not rigorous exposure to the side, and when you aim to get rid of you as soon as possible and not turn the body, common in mobile punishment big s series car d series car. This time you can go to a blood. Then step down the slope immediately turn around and pay attention to the U-turn when the pivot turn, not from the outside, that is, make a U-turn to the left turn from the inside, so that your body will be hidden behind the deeper slopes, if you turn right, you may m series or d series car directly destroyed by accident, because half of the body exposed.

If the opposite two cars, and high blood car, you basically do not have to stay alive. So then explore the only remaining one. Your speed is relatively high, so the other might direct occupation (not discussed here mt, because high blood mt against the elc too easy, you almost can not comeback). This time you can you flee to another bunker behind the preview, waiting for the opponent appear, attention must have a slightly prominent bunker between you and your opponent, In other words, the enemy, and you must be out of the bunker to discover each other, because the distance is short, elc from the bunker behind exposing the body to fire, a lot of high horizons vehicles, especially d series will immediately see you, you fired, due to go before the other circle shrink soon, you retracted very may be shot and killed.

And corner bunkers distinct because chariot observation turret prevail, its body is wider than you, so you can see each other in advance preview weaknesses, so even circle shrinking fast d Series car also can not be fired before you retracted. You can not hide the small slope of ordinary vehicles and garbage, elc best bunker for two reasons:

This is not a typical hidden bit, the other will not be prior to turning the muzzle there, even if the enemy is a few centimeters of the muzzle mobile, advantage can be created to give you even more crucial is the psychological advantage.

The 2. Elc front of the enemy, the time will be longer if you corner an ambush, returned opposite preemptive fired a high probability, not to mention generally junctions are open to any map refuse to give you a resist shells opportunity. Many cases, because elc high damage, you have comeback success.

If the comeback is not successful, and returned to the intersection to continue ambush, but absolutely do not hide behind the corner, think in opposite out instantly, you can get rid of him, because the enemy will be more cautious this time. If side tactics, then your death is very likely. If you are able to get crawler, the other fix, the reversing speed and refillable speed is likely to result in failure.

The correct approach is, if there is a crossroads, retreated to a crossroads. The enemy finally found your place is the you just disappear intersection, once to the crossroads, he will be faced with two choices - muzzle pointing to which side body how episiotomy.

If you do, you still failed, in fact, you have removed the general squad level most of the blood out.

Field figure to tell you the truth, do not think you have a higher chance of winning the contrary. It will be even worse.

Why? Very simple Your vision is too small, you could not have been hiding in the bushes inside, not to mention you fired a certainly to be found away. If the other party is taken to account for the home, then you will be forced to leave the bunker into the open to be targeting. The secret is, before the other party decided to account for the home is necessary to start with, intercept enemy.

Field diagram, absolutely not to start the investigation, do not card points. Investigation to low blood than t50 even less, and is very easy to hit, and easily one shot away, is relatively small field of view, you go to open the investigation can be found, elc often for investigation to the enemy, and even pre- The trend of contracting an enemy we can not do. I believe the many uninformed teammates will light tanks no investigation, but the actual technical limitations. elc unable to penetrate the enemy positions investigation, because the radio too bad. More stupid card, you have only 400 blood must be strong to eat. If the opposite know how to switch he, you look gone, your speed will let support out of touch.

The most correct approach is that if the map is small, can be a little outcrop investigation immediately back to determine the number of possible type of enemy and opposite card bit, usually investigation into mt, is also your biggest threat lies. This investigation is not to gain and artillery, but to help you identify your main opponents of the situation. Select the route more enemies go card sites.

Then, in the mt grab, tend to each other secondary lit, you can charge the the enemy go Qiangdian road mt of more than 200 blood, if our army is exposed to enemy fire, you can be lit illegal guns, or support. If our military is not directly exposed to the fire under the most common enemy angle of depression is not enough, but be able to attack you make less than close our military mt. This terrain you need to predict, to be close to the bunker and terrain. Why is this time not to hide the more distant it?

First of all, your accuracy without second muzzle velocity is relatively low, that is more difficult to predict to you the advance amount, most times, the battlefield conditions often do not allow you to do so. This time the enemy mt lit, do not panic, the artillery is not aimed at you so fast. Some greedy enemy even stopped to ready to whip you, he will be our army set fire to die, when you do not turn around the muzzle targeting fired, and do not completely circle shrink fired, but not fired immediately returned bunker.

If the person is not dead continue to walk, you run out of the preview, he will enter the final critical line of bunkers preview (but do not aim at the bunker edge, otherwise your distribution will reduce the hit rate in half, you are the correct approach is to stick to the the bunker edge), targeting the outside of the circle edge you predict the time and circle reduction will achieve the conditions at that time the best value.

After a gun effectively attack, usually you need a strategic maneuver. This time the enemy ht often reaches the midfield position, you maneuver into a more undulating terrain, but do not go to the inclined plane, elc slant are not allowed. Of course, it depends on circumstances. 2 you usually drawn ht side of a gun. According to other distance itself is lit to determine whether the maneuver, if the enemy front over, no matter how far away a gun immediately maneuver. The elc steering long time forever than you think.

Then, back to the enemy mt more card points side support telescopic teammates. This time the enemy continued to light up, but in a stalemate, in illegal guns bit will be good support for his teammates, less an enemy of the other Middle Road home td pit much, you can even take into account the maneuver to map Zhong, direct pumping bunker behind the enemy. This play is similar to the Wind, artillery strategic mobility, I believe the players will play Lorraine 155 and Wildwind very familiar with, but you shorten the distance.

This time you are 90 guns destruction completely not a light tank level, you can immediately change the entire war. Enemy or else all you illegal guns kill (my highest such illegal guns kill 6, the other could not move), or is to go out to fight to the death, although originally disadvantages card, they should do things go out together, but the wild teams often do not like this, sometimes you force them to go out but will cause our defense collapsed.

There is a shooting tips, is not continuous pumping an enemy, otherwise he could not bear rushed over and over again, might have to go out under his leadership. The correct approach is the one after the burst observation hole. You can either get a killer experience, but also to avoid the risk, etc. Everyone burst over again. So that the enemy even to go out, because the gap between the amount of blood and synergies, often can not be broken defense.

If headwind Bureau, opposite left mt is the same line, only to gamble. To guide them to the base. Will be divided into full-kill and accounted for the party. In general, some conscious players will think their own catch up elc simply accounting for home earn silver. If so, you equal to weaken the combat power of one or two-track.

Then, you take advantage of the terrain motorized to chase the side of the route, the best bulb skills training, so you maneuver is lit you can know, thus abandoning the ambush. Because of your speed advantage, unless it is very fast mt, it would be difficult to catch up with you off from your uphill speed small angle and hidden perspective, you should choose a more ups and downs of the line, so that the enemy will acceleration performance disadvantage.

Thereby widening the distance, to create the conditions for the ambush. Ambush process continuous undulating terrain, or terrain blocked by buildings. Hiding in the bushes preview fired immediately after the evacuation. Preview error, if the enemy accounted for the home is still relatively low when evacuation anyway, hidden in your mobile is still 100%. Of course, when accounting home only targeting, you must risk.

If the enemy is not dead after fired immediately retreated to the buildings and bunkers, the bunker but do not expect to hit the side, but rather a tactical maneuver, do not run the place you want to go before you put out the lights, should run straight or downshift, etc. off the lights then go on to visit the places twice ambushed. Without this condition, terrain motorized fight for reload time around the enemy should pay attention to, you do not have turrets, slower steering, the correct approach is to pretend to look around, forcing the enemy to advance the amount of preview, suddenly rushed into the enemy stop live fire. The terrain you should pay attention, do not be rushed down from the hill and washed up, but from the downhill. Because you can only fire straight ahead, red will drift down to the enemy who was killed!

Of course, you can use this, for example, you can punch down the hill from behind the enemy, this time the enemy will preview the big amount in advance. Brakes, steering completely, this time you will quickly brake and drift muzzle can be immediately on the enemy, the flashy, the enemy suddenly react very shocked, this skill is best used in about 100m when, because there are The enemy of my bread used such tactics, when I open the mirror to preview the result does not appear inside the mirror, due to the magnification of the relationship, players use the wheel to zoom in, and is likely to take a higher magnification, and elc body is small, more players will be enlarged. The results of the other consumes one second to find your time wasted one second to 1.5 seconds aiming time. Makes possible to secure first-mover opportunities due to the front of the ambush and fighting, the vast majority of mt will die in your hit.

Then, your speed is a chance to save the house. But often, you only carry a gun blood, of course, even if you are full of blood, the tactical choices errors also were killed.

The home most open terrain, even in the highlands, your vision is relatively small, you will certainly have to be found. But usually you do not have time.

This time to take fraud tactics.

First of all, if you searchlight still a shelling out searchlight, it is estimated that the enemy will react, will move. If the home is open terrain, opposite mt after moving 50% of hidden weaken, you are more likely to see him. Course, you shot behind the bunker, barely able to attack the position of the searchlight, fired into the bushes investigation, and take full advantage of the movement of light tanks but not hidden features. If you still can not see, to adopt new fraud tactics.

Highland useful, you can open on Highland exposed half of the body, and when you see the enemy, the enemy can see you. Write down the enemy's position, identify a landmark, best trees Searchlight straight. Then the brain to draw an extension cord, extension cord and then rushed to a firing position, usually 150m bushes can not be too precise.

You were there should be about 20% of the occupied strip (Of course, if you are in front of to solve another enemy hands and feet fast, then you might have 30%) occupied mode, more obvious, you will have plenty of time, if standard mode to be quick, and sometimes had to recklessly), then you blind gun did you write down the location of many cars at this time do not want to maneuver your hit rate is probably about 25% Are you skilled.

Express grind kill elc method, the best way is elc generally attempt to circumvent, cut from the front of the vehicle body at right angles (unskilled the elc often reversing the circumvention but the elc reversing fast enough) frontal impact you often will only let the the elc loss impact blood If the person is not dead, you're likely to sustain another 200 of the destruction.

But as I say cut, you will hit killing your vehicle then drove elc, press and hold at the top, then you will lose the same amount of blood will soon be killed, because less blood elc generally speaking you not go on and on dead, 200 destruction to bear than you. Sometimes endgame pressure in an elc like t34 RCC on the 2nd, I feel a sense of achievement ... my t3485 is grind to kill elc car.

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Thursday, December 20, 2012

Wednesday, December 19, 2012

"Guild Wars 2" Winter Veil airship copy raiders


(1) fast process

01. Immediately flew to the main city of the tree, look at the map you will see a copy of the entrance! Went over there you will see a huge Takanawa flying boat!

02. into the copy of the picture

03. Task 1 is "bug" picked up a purple ball of oil, this time your skills will become purple ball of oil, ran the engine next to the F-irrigation oil.

04. Reach the engine next to the irrigation by F oil globules, you will see the upper right of the schedule began to jump.

05. Task 2 the direct use of the boat point back to the beginning to find this small transfer station.

06. Spread to the air balls started to play you will see the upper right corner of the task reaction.

07. Kick down the same pass point back at the beginning, do not jump directly ...

08. Task 3, to find this thing of the ground and then to the NPCs near the yellow dot on the find.

09. to the front of the Centaurs (see his head before the corner thought he was a deer Department) NPC.

10. Task 4, the end of the fight take the fort to see the jump table, so after

11. Task 5, the South is a huge red high wheel, but not threatening, close to the fight on clearance

Once on shore, do not forget to open the chest!

The first incentive will send the material, and the second only a gift box.

(2) copy achievements:

Sylvari Surprise: clearance can

Smash the Town: destroy all buildings

Supplement achievements Smash The Town should be inside the tree with buildings destroyed

The focus is a very gay tree in behind a rock

(3) material synthesis:

Mini Toy Ventari:

Just to see the dolls can be made ...

Toy Ventari

Ventari Frame * 1

Mystical Cog * 250

Wad of Enchanted Stuffing * 250

Drop of Magic Glue * 250

However, the material rewards only two alternative, so you have another scrape ...

I just update you spend 350 Gem bought, but the material is the cost should be used next.

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Tuesday, December 18, 2012

M46 Patton use feelings


M46 Patton ... probably one of the highest degree of concern and controversy degrees tanks in the game.

For the crawler, the first engine, radio, and 105 guns.

In addition to other performance data outside the crawler theoretically, and Pershing almost, but always felt Barton to be lighter to some, that is more comfortable with them, look forward to that and then to strengthen the 100-horsepower engine.

Protective said pressure no Pershing bodywork, Pershing's gun shield fact has not very reliable, Barton also can hide how short Pershing how to hide, but very bad rear the M46 Barton was hit seems easily and destroyed ammunition rack/lit, I have the entire regulation ammunition skills still think the destroyed ammunition rack probability is not low.

Firepower ... by my friend's words, this is simply a beast! Previously almost output, long 90 around 2000, 105 play 4000, an accuracy of 0.42 is somewhat impractical, though, can make up for a lot of movement accuracy, M46 mobile chopped off accuracy is still a lot better than the M26 ...

M46 hatred is still relatively high, especially 9, 9 car when less than three, SPG basically been chasing you fried, always someone the barrel pointing you, used 105 cannons can understand, absolutely can not be ignored firepower ......, short viability should continue to practice ...

M60 to come, and I very much hope that the M48A1 replacement off the M46, 2 Barton there is a little awkward, M48 compared to M46 bodywork protection better ⑨ level field, but not so easy to bad mail/ammunition rack, the problem is on the see WG will fall ...

PS: to ensure that Barton High visibility advantage, unless you cancel at least 400 vision in luxury cars set, the difference between 400 and 420 is really not too much, but also easy to use a lot of high-concealment is high vision ......

8 Course feelings:

I passed eight cars T28P, T32, M26, also sell -3, M12 and M41 ...

8 field penetration depth of the threshold is about 200, a large part the premium vehicles engage up, in particular, 59, -6, WZ111.

6,7 level field when the penetration depth of 135 playing no big problem, but eight field when you only about 175 penetration depth, we should spend our energy to play.

Instead of playing not to wear, but takes a lot of energy, such as playing 59, carefully aiming a positive weakness is definitely not breakdown, try around to the side to play.

Close the case, the positive resistance gap slightly larger, if you want to deal with it as long as they are facing you, and you hit it side to find a way not very large angle of incidence, and its poor mobility not too much.

8 MT when this case hit eight silver coins MT is impossible, the basic positive to see, did not hit the crawler/angle is not much likely to breakdown, playing eight premium vehicles relatively stress-free feeling only Panthers.

9/10 field thoughts:

In fact, no more than 9 games still relatively conscience, premium vehicles, even if you also enough to bully it, SPG generally not too basic combat effectiveness are in silver coins HT/MT/TD play up feeling more comfortable.

But 10 completely different ...

Side of four 7,8-level SPG ... basic 10 each field at least the basic! At least!

1 --- 9 field of battle rhythm promote wraparound attack.

10 field pit lighting, here shrink pit not too, too coward, it is compelling, look at the sky meteor shower.

I used to think 10 TD combat effectiveness is too high, but very strange that no one has complained about, into 10 field be understood ...

Other:

Old 9MT the gun feel to be adjusted, with 10 MT guns like.

New Y Series and C Series 9 MT to 10 MT gun, the old version of ⑨ MT estimated for checks and balances, the basic accuracy of the gun are above 0.4, but the new 9 MT to break this criteria for high-precision ..... and depth of penetration is not low, if we can change the best ...

Frankly speaking or expressed concern about the fighting capacity of the now senior TD.

Threat too many 10 TD firepower/protection/maneuver even hidden all into account, there are around, but F Series TD kind of MT.

8 TD when maintained on an MT blood level guidelines, 9TD start and sibling MT, like HP.

Time 3,4 9 TD, and in addition to the other value is not too high gun shoved HP to make up for not too much.

But high 10 TD comprehensive combat effectiveness, and sibling MT too high level HP combat anemia TD feeling back.

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Monday, December 17, 2012

Top-heavy tank artillery room Survival Guide


What is artillery Housing?

Some people say, the three artillery is artillery room, someone said five artillery no pressure, I give my own definition.

The other artillery total DPH over heavy tank called the artillery room itself more than double the total blood volume. (Chatillon gun 2000DPH)

In other words, in this room, heavy tanks time to go a bit turnovers large artillery set fire may directly explosion car, so the to many HT players feel a lot of pressure, so is the artillery room.

To correct several erroneous views

1> artillery satellite gun, as long as the outcrop will be playing

First of artillery does not mean to go wherever they want, artillery needs to take place, you need to shrink the circle, you need to turn around.

That is lit for the first time about the safety time of 5-10 seconds, this time to go immediately to find shelter or to vanishing point motorized shunning security. Second, if one team is lit in the next, there is also a danger zone.

2> not hit bad stone / absolute security behind the house

The contrary, isolated rugged bunkers behind the danger zone, although artillery may temporarily unable to directly hit the heavy tanks, but there is a stone house these markers, even after vanishing point artillery can also be based on markers accurate positioning of heavy tanks.

The safest place is relatively steep back hillside behind artillery aiming line pulled here very long, it is difficult to effectively targeting and heavy tanks can also be returned to the hillside behind the vanishing point, while no obvious markers artillery in hillside vanishing point positioning heavy tanks, the other anti hillside also beaten better. This is why playing T30 steal the gun back and forth not beaten, Barton just will not play outcrop was playing.

The second is the the bunker group formed by a large number of bunkers, heavy tanks in the vanishing point back and forth between the bunker transposition, the other artillery can not effectively attack.

Heavy tank players how to lay the artillery room?

1, 2 minute rapid march at the beginning

Beginning artillery mostly take place on the shells, watching reconnaissance vehicles, in a daze, confused and so on. 1 minute before absolute security, in addition to some of the often extraordinary channels may artillery targeting, but most of the artillery will run a good location because of fear of general reconnaissance vehicles. 1-2 minutes when artillery generally followed in reconnaissance vehicle vision, avoid easily lit location. This time is lit there is sufficient time to find the bunker. Started a few minutes before the rapid march ran out of good depth, heavy tanks in the next stage of the confrontation has more tactical options. If you wanted to run a radical position, must be before the start of communication and teammates, though not necessarily someone to listen, but as long as there is a person to go along with it will greatly increase the chance of survival.

2, looking for a good tactical belt

In general, this refers to a long beautiful hills, or building a lot of town, heavy tanks went to the end of the base of the bunker, the fastest lit across from attempting to enter the bunker car, if the reaction is fast enough also vehicle track can be interrupted to commit, and then retreated back a bunker or a period hillside after vanishing point, and then head out again each other again change bunkers - tanks defense guidelines is to keep space for each other blood, the most taboo block in isolation behind the bunker, even if that position is beautiful to look at, but believe me, the enemy will always find a way to pull the heavy tanks, only a lot of bunkers vanishing point group or long for the hillside The heavy tanks constantly Back to play a defensive force.

3, Always pay attention to the small map as well as kill conditions

Always pay attention to one's own artillery to walk, the other a front advancing to prevent outflanking ...... heavy tanks, although it is not ready for lines like medium tanks, but enemy main line in another time, have to make a corresponding countermeasures to determine the other models are in what is a very important position, to judge according to the red dot on the kill words and Map pop and teammates reported point, you can make a decision when attacking.

4, seize the opportunity to strongly attack the defense

When strong attack, is the other local DPH artillery DPH existing blood volume when you can make a strong attack and harass you or the other artillery, especially in the LT and kill each other artillery, you can be down a bunker advance. Once you choose to attack, the bunker behind the enemy must be forced to eat.

D3 gold

Saturday, December 15, 2012

Player's PK experience of DNF


Confrontation between two parties, does not mean the advantages of multi-party must win, but for victory over the other, the probability is quite large.

To establish a favorable position, it is necessary to understand its own operating habits, occupational characteristics, offensive, class weaknesses, so, even in the face of the opponent never met, but also to maintain the average winning percentage, which is established before the war advantage.

The path to victory, are summed up the experience, and not easily able to say it. It is not the consciousness of post moves these bombastic something, but a real lesson.

When their own advantage in an absolutely necessary bold offensive to suppress, reduce the number of unnecessary action to improve the attack rate, organizations, and effective attack to control the entire battlefield initiative in this way, you can force the other party is everywhere scruples beaten favorable situation, to victory.

When their own advantage in a relatively, it is necessary to constantly adjust the position, to avoid the exchange that unfavorable factors to reduce the number of shots and try to make it a hit. To lure the other moves, these moves within you predict to let each other go, follow your rhythm and form a favorable trend, thus victory.

Lost when their own advantage, it is necessary to do a good job defensively. To let themselves in an invincible position, instead of thinking about how to attack. At the position, is to let the other not hit myself, the other powerful nowhere so. And impatience resulted each other because of the storm not a offensive rhythm disrupted is your time to counterattack, so odds increase, so as to strike a victory.

Own disadvantage, the first thing to do is control mentality emotional defense tight, offensive must resolutely, retreat to be decisive moves to use when you want at moves can not hit each other, but must give the other party caused disturbed or interrupted the effective attack each other, resulting in a stalemate looking for fighters, seeking victory.

When know the way, we should look at the individual practice and the actual operation. There are good ways and not good enforcement is the same as there is no way. This is why knowing win the method has to practice hard, and dare not been lax.    D3 gold

Friday, December 14, 2012

"Guild Wars 2" feature acquisition system


Many games are set like ore, herbs such resources are directed to separate individuals, one collected the other person can not collect after acquisition resources disappear, you need after a certain period of time to refresh again appear. While this set inspired collection enthusiasm for the ore, herbal resources, but also led to the undesirable phenomenon of mutual competition for resources point game, and even lead to friction between the players. "Guild Wars 2" Features acquisition system to completely avoid it, "Guild Wars 2", all of the ore, the acquisition of the plant resource points are shared, and do not need to scramble.   Guild Wars 2 gold

Resource sharing is no need to fight

In "Guild Wars 2", when you find a resource point to begin collecting, there may be other explorers to collect, but this does not affect the acquisition process more scramble phenomenon does not occur, you can take a leisurely finished collecting resources, resources continue to look for the next point.

Acquisition resources to enhance the level of not delay

In "Guild Wars 2", you only need to purchase such as an ax or a sickle acquisition tools you can start your collection in various regions of Tyria, but also gain experience in the acquisition process, and to experience the value of the number of considerable turns out collecting resources to enhance the level of not delay!

Thursday, December 13, 2012

Glacial Master the skills and equipment selection


As an easy to use class as a full level class, Glacial Master civilians ordinary Figure excessive pressure unless harmony, or brush ordinary Figure absolutely no consumption class. The HP Everyday Chart resurrection of something over 10 seconds. MP, as long as it does not open the ice road, left after clearance than half of normal.

First of all, I am not a professional player, pk is not my main choice, the brush map is not very powerful, the ancient map requires more skill, Glacial Master brush ancient, especially 65 after the ancient need is skills, as well as with high consumption, the HP because we not afford to die, death resurrection slow going gets drug.

Glacial Master no consumption only relative to ordinary the Figure, ancient, outsider Glacial Master biggest weakness, the resurrection of the slow, low defense, at any time seckilled. Glacial Master is a highly aggressive class. Maybe you think Glacial Master bloom the ice crystal hammering ice dragon rotation polar ice dancing is the highest of the attack, but that is wrong, Glacial Master icebreaker flying blade is absolutely godlike skills; 70 when the ice-breaking polar ice Ice Dragon full point at least, in fact, this is will be full of skills, the most commonly used is the ice-breaking flying blade near the monster within two centimeters from icebreaking absolutely all skill attack one of the highest, of course, you are near the monster to break the ice almost all summoned under the premise of the monsters, and penetrating range.

I added a few of awakening, a figure brush down basic with no more than twice, and the hit is not very high. In fact, the skills of the Glacial Master controversial addition to a Bingpo spin gun, I give up, I feel is rubbish. Shall be full of skills, icebreakers flying blade, Bingpo hammering bloom polar ice the ice dragon eddies, frozen Arcane is. Ice Realm +11 ice strength equivalent to 5 percent attack short, CD, and as long as the cast is plus 11 ice, ice fog began to increase when perhaps did not feel late you fill will feel hurt absolute high. Bows strong CD short ice launch speed is not very impressive, although the feeling attacked, or full, more commonly used, easy to use than the ice crystal rotating gun. Xuanbing puncture, at least a little, on foot, heap monster, broken strokes nirvana, but this is enough ice breaking resistance monster skills, +1 point, easy to use, but the damage is not high.

Task skills, that is a good choice for full intellectual, intelligence not as good as the big magic attack to attack bonus, but there are still some attack bonus. The full attribute strengthen, although very expensive, but +12 ice properties enchant to over 300 million. Independent attacks to give up, very tasteless, to independent attacks useless at the percentage of the class. Glacial Master itself is a defensive the ultralow class, so we do not deliberately go plus defensive or evasive movement speed for a late hit monster moves like useful so evasive fill Hit fill Bingjie focus on output, and more one point hit it more.

Special emphasis on, once I thought magician skills are plus cast speed, but later learned that the wrong will be displayed when the mouse moves to the skill icon skills are instant cast. Few seconds, instantaneous skills all increases attack speed, such as ice-breaking flying blade, polar ice bloom, ice crystal sword Bow of Bingpo, frozen Trinidad, ice-breaking, short Bingjie belongs to cast skills only Bingpo hammering, Ice Dragon Xuanwu, cold The Realm of ice Frost Trail four, which is why Icy division is the reason wand. But if we simply brush map, the main attack is also a good choice of 70 of the Staff Report Error +8 ice, and magic attacks greatly enhance the grade, + casual to the 8 late ordinary Figure casually over very easily.

Matter of personal choice of weapons, but I think the ice strong is very important, but a +12 ice strengthened by more than 300 million, if you can accept the pack ice, took the intelligence. Bingjie enchant the law must be ice strong magic attack again intelligence mosaic magic attack, magic critical hit, intelligence and so on, move, hit evasive. If not pure PK, Staff In fact, you can consider, but I have always been a relatively high level of weapons, 70 I definitely do not take less than 65 of the weapons, because the same enhanced to 8, the higher the level of weapons The higher the increase in attacks is not in doubt.

Right slot, I use ice Nuys seems to +11 ice, to a Si Kasa, genuine civilians, not willing to buy, retired the next best. The money to buy the best. Left slot, if you do the equipment is not magic burst BUF do the Qinglong, (that is, your jewelry armor does not have a players plus the number of magic burst again how much range or every few minutes or appear magic attacks have a certain percentage chance equipment in the case of the explosion, and then consider the Green Dragon. then consider if you do not consider Qinglong only two left slots, a glove, pure magic attack, but your best price.

Armor to do to do the best first boar sets, the second the ancient three sets, the first three sets are garbage ancient Old map fake purple sets that might have to spend to buy a grade adjustment box buy a pair of fake purple Arcane Explosion is not easy, but there is a magic the dual properties armor burst want to buy is not difficult, and not expensive to buy back another property converted into Arcane Explosion, once counted 300 well, a hundred times before 300K, not expensive. When the 5 armor plus dual Arcane Explosion, almost 34.5 magic burst, when you have 100% magic burst is equivalent to fifty percent addition, considerable attack, of course, 5 Armor 34.5 Magic burst must also 10 magic burst properties are good luck ss S would be lucky.

My three jewelry lament the the necklace bracelet also false purple 70 + 6.9's magic burst Ring plus all intellectual +12 ice weapons the +8, armor is the previous set of fake purple sets left slot +3 Arcane Explosion asylum The left slot right slot ice Nuys fashion Int 1400 +, Mogong 5600 +, the magic burst into Figure percentile 38, ice strong 59, after the territory of the cast Ice 70. If the armor to make one of the above set of coupled fashion, I think is still very impressive.

Wednesday, December 12, 2012

The VK2801 Leopard and M24 Chaffee,who is your ultimate choice


Summary:

1, Steering: rapid MINI leopard is faster than the M24 Chaffee, but the degree of flexibility is totally not a grade.

2, volume: M24 Chaffee almost the same as big as a car, MINI leopard was and about the size of 3/4.

3, walk investigation: M24 Chaffee can also duck to water even in LV10 four shuttle MINI leopard huge volume and poor steering once slightly forecast mistakes or take a bit ahead a little bit, it is possible to have a devastating.

Firepower output: M24 Chaffee light tanks inside the best sustained output capacity, 2.08 seconds for a gun, a gun 100 + penetration depth of 137. MINI leopard has a powerful 105 guns, but the rate of fire.

Guild Wars 2 gold for sale

Tuesday, December 11, 2012

Developers answer ice spirit, skills and BUG will be adjusted


Skills related to: Q/A

Q: later will increase the level cap, whether there is an increase in the skill bar plans?

A: This plan will raise the level cap will increase the skill bar.

Q: said before Ranger adaptation, whether true Ranger adaptation? If any, when the update?

A: archers adaptation plans which only adapted Arrow of God. Ranger PVE as output occupation, are reviewing not only in the attacks will only strengthen the the similar spirit outbreak skills strengthen independent.

Q: engineer heavy bombardment (EX) original optical properties, but no attribute is not BUG?

A: the engineer heavy bombardment skills is indeed the skills of the optical properties of this BUG will be resolved as soon as possible.

Q: In the arena in a variety of invincible skill counterattack skills no effect, you know what? Dodge skills in the game for a invincible state not applicable, the intention is?

A: The basic evasive skills each role (roll, dodge, flash) are unified launched an instant 1/3 seconds.

Dodge skills and other skills like the invincible time. However, the moving distance of each role is a little different, so feel judgment on.

Item Q / A

Q: Can a fashion can also be synthesized?

A: a fashion due to the non-formal sale of goods, so the design synthesis has great difficulty. Another design limited, it is difficult to be changed to a synthesis.

Q: Carly complexion flesh-colored scheme? When another head type of other roles will increase?

A: Carly roles style, so there is no flesh-colored complexion. Carly complexion of players too, to review them. The other new role of head type will be updated as soon as possible.

Q: Are there plans to increase the account warehouse?

A: account warehouse produced almost now test summary.

Q: Is the mysterious designs synthesizer for sale in the mall plans? Or Pandora's box? And whether to change the transaction?

A: the mysterious designs synthesizer positioning at the unicorn, the specter of the same high-priced items, so the plan available to everyone from the Pandora's box. Whether trading issues, look at the situation again in the future given.

The BUG Related Q/A

Q: monsters BUG, ??location, whether it will solve the latency problem?

A: monster BUG and server issues will continue to improve in order to solve the problem if you know when the BUG, ??the majority of players so it is necessary to put forward a detailed game BUG problem.

Q: What do you think? Remember Dance of burning the hands BUG Also how to make up for The Dance and ice Ling gap?

A: burning the hands of the amendment which will later improve this BUG. The Dance and the gap between the point of view of the ice spirit.

Monday, December 10, 2012

Combat effectiveness unabated into water, "fighting" abandoned underwater breathing bar


Always curious human uncharted territory, the underwater world is one one of the most attractive areas of unknown. "Guild Wars 2" underwater world for Tyria explorers, is full of challenges and exciting adventure Holy Land. "Guild Wars 2" underwater world is different from other similar games, cancel very much restrictions, the full expansion of the freedom of adventure.  GW2 gold

Freedom to breathe underwater world

"Guild Wars 2" in the underwater world, there is no breathing strips, roles can freely swim which do not need to surface for ventilation and want to stay long in the water can stay , even if you are a landlubbers, water can still roam a combat effectiveness unabated! Guild Wars 2 gold

Unique underwater combat system

"Guild Wars 2" underwater battle mode also another way to create something new. When the role is floating on the water, fast forward fast swimming, just as much as a swimmer. Descend to the underwater movement speed is decreased, and the weapons will automatically switch to the underwater weapons, thanks to "Guild Wars 2" unique weapon skill system, underwater skills with the weapons handover automatically changing.

More exciting battle in the water, water monsters also have their own characteristics, explorers harvest Unlike land battle experience, still needs its own operations as well as his skills to settle down, after all, the underwater world is more crisis-ridden, and not a hint of slack .

To switch into the water, not just weapons, helmets will be switched automatically. Underwater after entering, the role will be automatically replaced by scuba, will change the role of the corresponding attribute.

Friday, December 7, 2012

The princes level monsters drop legendary items


About legendary items drop

I'm curious BOSS whether the probability of falling legendary items. I have often thought about this, never said a BOSS out their legendary / Set items. So people know that BOSS may be a legend?

Although I do not have lucky to get a first-hand experience data, "Diablo 3" BOSS is indeed the probability of falling legendary and packaged goods.

Thursday, December 6, 2012

"NATO" in shadow, the M-series light tanks in 8.2 version


With the 0.8.2 version and we are getting closer, the field of view of the majority of players will be concerned about the new M-series tanks tree. An eye-opener for most players than the M-series heavy tanks in the on it strong protective bodywork installed similar of F Department bursts artillery swinging turret. For this series of changes, whether it means that the future direction of the M-series heavy tank combat will fully change?

To strengthen investigative confrontation Advanced Light Tank imminent

0.7.1 version of "World of Tanks" the F Series dragoons debut we brought with swinging turret tank tree. The powerful tree tanks, F-series tanks first to have bursts of artillery the most instantaneous firepower output in the game, the impact of this post-war technology is huge! The new technology enables the projection of the tank turret becomes smaller turret ring decrease makes the car lighter and the installation of a new "self-loading machine", a series of advantages for the M-series tanks feel the pressure. Game plus some historical story, we can easily find the installation of more 90-mm cannon - F Series swinging turret AMX-13 series tanks in the 1960s, and France formally withdraw from NATO .

France fully upgraded AMX-13 series of tanks to exit NATO probably did not really contributed to the M series tanks retrofitting swing the turret, but at least we have reason to suspect that the M Series potential imaginary enemy tanks in the game: France dragoons. Heavy responsibility will fall on the two new M-Series tanks: T21 light tanks and T71 light tanks in the game against France dragoons high firepower investigation tanks.

The Rangers do Pioneer T21 traveling light

T21 appearance with the M Series 7 medium tank T20 T20 light version, at first glance, not much difference, just the size is obviously small circle. In combat, it has a higher engine power in the Russian service test can quickly seize the top position of similar mountain. Its artillery power is not high, but the rate of fire of more than 3 seconds the situation enough to threaten to the AMX 12t tank the same level of the F-Series.

The M Series is the first and tries to drum for the bomb technology to enhance the combat capability.

T71 light tank is the first to use a swing similar to the F-series tank turret, and has good speed and engine power. According to the Russian service test, as seven light tanks actually have APCR shells as silver armor piercing a 7 Investigation tank win over France dragoons on firepower output: AMX 13 75. In addition, the swing of the emergence of the turret to the M-series tanks have a similar revolver like playing the drums for bombs, rapid fire release allow you to experience the unique motorized previous F series tanks in rapid fire release.

Diablo 3 gold

Wednesday, December 5, 2012

Transfiguration Fashionable, "Guild Wars 2" equipment shape Metamorphosis


Everyone has a beauty of the heart, everyone wants to own game character playing another own, has its own distinct personality and style, distinctive pursuit of one of the most gamers.

I believe many people have encountered this trouble: a very good attribute equipment, but the shape of the equipment and is not in line with their own aesthetic requirements, equipment worn himself meet the aesthetic requirements, but the property was slightly worse. Which one, in the end the choice is really difficult to choose. "Guild Wars 2" will not be trouble.  guild wars 2 gold

"Guild Wars 2" has its own original equipment deformation system, players can according to their own wishes to the style of their armor and weapons designed to be different from others. The world of Guild Wars 2 "between the equipment and the equipment can shape replacement, players can own property and equipment and equipment combine beautiful shape, so do the equipment" external "and" internal "very attractive. Savings to the maximum extent of equipment resources, avoid waste, but also save the time and effort of the players, has multiple purposes.

Even equipment "deformation" system players wore equipment to encounter "Zhuangshan" the situation can not be avoided. Therefore, "Guild Wars 2" and build equipment staining system in order to avoid the the players equipment looks almost as embarrassing situation.

"Guild Wars 2" anytime, anywhere can easily make your fashion tide people, all kinds of equipment are also all the time played out Metamorphoses, which create their unique role players.

Tuesday, December 4, 2012

The most efficient MP for the Farm is the best


For you, what kind of MP is the most suitable for it? Many high-end players in order to consider the Farm keys and organ will consider the highest possible degree of difficulty, while the low-end players would choose the low MP in order to stabilize. Today, Community Manager Grimiku in discussions and players to share their own experience.

Grimiku

After hundreds of hours of gameplay, I found MP0 is the most suitable for the strength of Farm, more money, more legend, full efficiency!

I rarely have a chance in the last game of brush a few times, so I will try to choose the most difficult I normally received. I know I can trip low monster strength to kill faster, but I need to consider the key guardians fall. D3 gold

Monday, December 3, 2012

The DNF civilians student's views of Sword Saint


Jewelry choose

Bracelets my opinion, the Juggernaut inevitable with the relic of the Holy Mithril heap optical properties strengthen this version of the Sword Saint change sword stream students are no comments, of course, you want to heap fire strong I did not, after all, I admit that the intensity of light is not good heap, light intensity card too expensive, but teenagers think about always eating gunpowder charges have money indeed small, but despair Taree effect? Mithril operation okay basic throughout the medicine to take more than a bad light intensity is not stronger than fire (SS fire disregard of strong magic stone broke).

The necklace has three choices: the soul of the hunter, worms chain, Peros. The soul hunter after blasting behind two, 20% not covered. While the worms chain and Peros is almost insect chain damage by 8% 11% Peros force, I know Peros can be superimposed, but of short duration, and the double superposition is not likely, they difference between 3% actually was only about 1%, this is too deep, to know how to attack the formula they want. Worms chain of ignoring defense bonus, Peros a sense of power damage bonus, so I said, they are almost, but after 85 Korean server harmonious sense of power, we do not grab and prison blood Peros . Anyway soul hunter belt, time with worms chain, no time money belt Peros.

Ring, there are two options, one is a strong ring, it can summon the wizard, suck monster easy to use, plus also the case of strong, is 450 brilliant bad engage only. Another on the inevitable broken strokes Series ring, and if you do any direct disregard of the first one, whether it is 65 pink or SS rings or classic bone ring broken strokes, have brought an absolute despot.

Left and right slots title selection

The left slot is the best the Azure Dragon assistance, (ignoring) gloves West Lan samurai, can also fear the specter of the Azure Dragon plus critical the hit chance, fear the specter plus a sense of power is very powerful, Bath glove in front of them is the vase only.

Right slot with a strong stone, purple (6% damage bonus) powder (20%) SS (25%)

Plus four-dimensional attack is a bit weaker than the pink diamond, the band is not recommended.

Title do with the task sent, it is a pile of slag or with reckless practitioners, either attack speed title goodie bags, the Royal Knights .....

Armor choose

Today's armor is nothing more than CC, the true wild boar, ancient suit, fake purple I was not optimistic about the first I did not like the fake, the second fake purple attributes does not work for the Juggernaut, heap force? Stack crit ? true power of pigs is not poor than it crit Let Department of Physics sharp eye, not to mention it's basically no IAS, the people very stomachache. CC characteristics hemocyanin speed and attack speed shift, which is useful, boar sets of single piece is that it all kinds of wonderful effects and Set Effect the integrated properties after blasting CC. Say ancient suit brush map after blasting the true wild boar sets, but in front of me with the equipment has not allowed nine cobble together, not to mention that to cobble together absolutely exhausted you, although nine very powerful package, but compared to a variety of injuries The addition of the match, it is still a bit weak. But I do not advocate the above CC boar, I think there is an attack beyond the true wild boar, the speed with CC par with .....

First to recommend a Sword Saint forgotten he was roaming as artifact light armor: and Ling Fatality series, only need to bring one will be able to trigger the effect, although only 60%, but now the warehouse is already 136 grid up to be able to disregard added to the 530 or so (to explain it said hurt, in fact, is to ignore defense damage)

Shoulders on with it, the guardian of the altar of more than two months out. While the waist I think the best way is the true wild boar belt, 10% broken strokes injury will undoubtedly make it a single piece of the best true wild boar equipment. Then shoes shirt Bottoms necessarily ancient equipment, ancient suit you if there is, also with three, if not, go to scrape together three ancient three set of equipment, the effect is a three-speed plus 5%. This total figure it armor with a variety of weapons has 500 points, ignoring the addition of 10% broken strokes hurt, this attack is absolutely impressive, then there is 5% of the three-speed, because it is ancient, tops Bottoms also added 3%, so a total of eight attack speed movement speed, 60CC, however only 10 attack speed movement speed, 65CC 3 attack speed movement speed. . . The disadvantage of this match is slightly less HP, lower than the CC about 7000, but in order to attack, only to give up HP, after all, that Sword Saint this version is not likely to be hit, be back strike invincible.

Weapon of choice + skills parsing

Where ghosts fencing in this version is very powerful Sword Charge 4-fold increase attack lightsaber can sense electric the dagger giant pain.

Flow heart barbed This version of the dagger BUG teenagers all know, on this point, dagger shadowless with shadowless, not with Anfolasi rage, because it is solid injury skills, critical hit hurt.

Draw his sword, chop Sword Charge 1.5 times the damage, so try to put in Sword.

Breaking the military requirements, although the dagger it 1.5 doubly, but it is not output skills, just a mobility skills.

Raptors necessarily lightsaber, do not give me what to say Greatsword high power katana bleeding, this version of the sense of power is absolute rejection of them dozens of street, so please go lords get a blood elegy nearly 100 electrocution grade and high sense of electrical injury, you deserve to have.

The Phantom Sword Dance Sword Saint version strongest output skills, but in order to achieve the greatest harm is very troublesome, First Raptors to a sense of power, then the sword dance trigger here say or lightsaber katana they trigger a sense of power the number is the same, but the the katana Chopped strike attack power is lower, but with the bleeding, but the lightsaber convenient, the katana bleeding invalid part of the monster, but you have to feel like bleeding, then you get a 70 Sunder the katana, occasionally Zhanji Sunder is evil. The Sword Dance Jianqi teenagers how to deal with? Change Greatsword high attack? Change stick a hammer? NO, in the face of powerful dagger are weak when looking dagger mastery may not have noticed this sentence: to increase the duration of sword dance Jianqi slow down the sword air movement speed reduce attacks interval. Also do not understand, and went to the Ice Palace, to the door of the BOSS room, put on a dagger, Sword Dance Jianqi red BOSS look not MISS batter 12 times, that's right, you did not see wrong than the skills to write 4-5 times high 3 times, which is how high damage, not only high attack 12 times batter effect triggered a sense of power is also very good, so, Sword Dance Jianqi inevitable dagger, Fola Si rage and the Department of Physics dagger, as long as you eat a crit hit medicine, is equivalent to a 20% increase in damage.

Awakening, recommended the SP pit father, plus 1 point at least, but the tap when you can use it to trigger bleeding and a sense of power, the attack is absolutely impressive.

EX active skills, this casual no skills, which sword comfortable with which put.

Well, on the whole, the dagger should press Fola Si rage, katana killing 70 Sunder fake purple katana lightsaber blood of elegy, Sword recommend meridian Seven Stars Sword (plus 30% is used to attack , occasionally also Sunder, attacks in the addition of 30% is not low, continuous 30, cooldown 50 seconds, but 20 seconds can completely change the sword with) stick and you do not bring no skills special need it .

The above-mentioned four weapons, then the title of the Royal Knights, Holy Mithril ruins bracelets, soul hunter necklace, light wizard Ring, Qinglong auxiliary the intensity right slot, and Ling Fatality Shoulders, true wild boar belt, ancient the tops of three of the first set of costume shoes.

Friday, November 30, 2012

Ancient 3 equipment, refining system Introduction


Brave Introduction of the equipment

Players in the "Bakar City," "black earth" in the realm of "nothingness" kill the monster will drop the outsider Dungeon materials equipment and three brave.

Each class will have four sets of three brave and equipment for players to collect, including three sets of equipment with fixed attributes. Set includes auxiliary equipment and the Sorcerer's Stone, each set is equipped with 11 pieces of equipment.

Players can fall through the Dungeon, or buy three brave and equipment from clent at the provenance of each piece of equipment and can be equipped dictionary view.

In addition, each class can get the the Barathrum series outsider equipment and of these outsider equipment dropped Skill Bonus attributes and not with the player by refining system, as these additional equipment fixed property, build the equipment they need!

The refining system introduced:

Players can fall through the Dungeon, or use the Dungeon Drop "extradimensional debris from clent at the exchange for the material needs of the refining equipment and materials, including the Barathrum series equipment and to equip the additional effect of the extradimensional breath".

The three outsider atmosphere can increase attack power, cooling time and skills enhancement effect the properties of the equipment.

Right click the outsider breath of the outsider breath additional equipment, additional time, players can choose to require additional skills.

Additional attributes of the weapons the prompts. Additional success, success tips.

The Barathrum series of equipment can be attached two extradimensional breath ", and there is some chance of damage to the equipment in the additional time, the first additional additional chance of success is very high, while the second additional equipment will have a higher chance of damage. The equipment is damaged colorless small crystal block extradimensional debris and other items. "Barathrum" series of equipment does not suit effect.

Wednesday, November 28, 2012

Player discussion: The most fail ten design in Diablo 3


1) all the elements of damage are not different, all included in the weapons and white. In fact, the players did not see Poison damage, fire damage, or electrical damage

Originally elemental damage is significant, at least physical immune fire immune.

Such as the fire is small range AOE, poison DOT, ice deceleration, electric reduce enemy damage.

2) critical hit and critical damage originally seasoning, has now become the only pursuit. Also weapons plus other color gem it?

My DH critical damage is now nearly 600% pvp you how to balance?

3) Only six skills. The original beta 7 skills, Jay said: seven skills you will be able to "get most you want" change less let you "make hard decision"

What a spanking! Such as trendy Double WW, shouted a big move are long time to click, can do is hold down the mouse, Double WW click every 4 seconds.

4) claims to have hundreds of millions of Rune combinations. In reality? Most of the runes are there to make up the numbers. The players tend to either maximize dps, or maximize harm reduction.

Lead to many interesting skills can not be used, such as playing the little monsters and Midazolam, RCC and kite all rely on poor six skills.

5) extremely lazy and bored the paragon the system. You is this solution did? PVP when how to do? Different roles than 100 less 300 main attributes, 200 physical you still playing what?

Kidnap players was advocating various options and a variety of designers, even so the player can only play a role. You painted a 100?

6) Very linear low Q MP system. Do you want to have the best equipment? Brush lowest difficulty, kill the minimum Q's monster.

You day and night farm and why? Spend money to buy diablo 3 gold doing what? Such as sweeping the floor in order to cut the monster mowing as simple, can you now mowing, "Oh, what do we do not want to force the play more difficult challenges '

7) did not have any freedom plus points. D2 where 20 points are added to a skill. That sor of the fire-breathing, have been very short, plus a can spray half the screen.

pal playing a monster has a chance to become the monster to the skills of his accomplices, to put a lot of points before the monster banner banner are you hit, amusement.

D3 where 1.04 before you see DH 1234 key all the same four life-saving skills, and also the nerve to say that hundreds of millions of species build?

8) did not give the cooperative mode design skills, even hatred so easily do not. All skills are instantaneous, no channel, save force, there is no need to cast time.

The smoke to cancel any control without any control Saiyan pvp when you how to do? Direct face-to-face on the split?

9) Why can not learn war3 dota, you can put forward a Tactical Level, every new games are level 0, save the experience to be able to rise to the level 10 points added to the skill.

Than blunt 5buff good? "You do not avoid people constantly brush single warrior monster new game. You engage in such a "tactical level" does not have to? Feeling new game every time you play.

10) hurt the people the HC the system. HC turned out and the normal can not be traded, how much brain damage set their own core customers refused payment services.

You can hit the equipment inside the HC particular flag, then the normal things play in the HC attribute All halved HC things play in normal attributes diminished not on the line.

So people spend real money to buy HC device can play where normal things will not impact the core of senior players.

Also, why is only one life? Die once all-red equipment, die once 100K-200K d3 gold a consideration.

Monday, November 26, 2012

Diablo 3 witch doctor major genres experiences


1. Skills Features

Zombie bear, strong acids toxic cloud, the Spirit line surgery, soul the harvest, fear spiritual several skills to use the skills, there are some very Fu unique skills and passive explore.

1.1 zombie bear

The bears do not have the crossing obstacles capacity. And in order to avoid high attack speed under Bear crash, so bear can overlap. Fit phenomenon occurs when the position can not meet a bear's volume. This is also the most common Blizzard product space module BUG.

Elaborate on the skills and common practices.

3-in-1 engines only have a need to figure the ass is greater than the the bear butt of objects, it is not limited to only launched in the case of butt close to the wall. The number of scene objects can launch fit Bear himself to.

Fit bear common practices is not 1, but 2 1. Bear attack range is relatively large, when 2 Bear fit and at the right angle, fully meet the full output. Therefore I do not recommend using the left mouse button to place bears skills, this will lead to the perfect angle can not be played.

Add additional H-gun monster deal with, by the space above BUG principle, we can imagine, launched in fact, not limit must bear against the wall, so long as the area of ??the card bit smaller than a bear volume can reserve sufficient not eat H gun position to launch a Bear fit.

1.2 strong acid poison cloud (acid rain)

Acid rain does not change its sustained injuries Rune figures hit back value once per second trigger. Such as ooze monster, half a second recovery amount will be reduced by half.

The recommended 24 yards Rune. When the ground is not only because of his range, careful friends may be found 24 yards Rune 3 lump residues, yes! Each the lump will launch hit back. Example, that will support the protection cover the feet to climb, he can trigger three times the strike back.

As seen from the acid rain accuracy determines your hardness is definitely a worthy intensive training skills.

1.3 Spirit moving, soul harvest, fear pirit

The effect of the three skills is clear to everyone, why should together do you say? They are a set of combos.

Recommended configuration: Spirit moving "back to blue harvest" deceleration, fear and spiritual armor

"Fear of the Spirit" is a controversial skills. We reluctantly discard pet in order to better gather monster, a fear not to die?

Fear the spirit of fear is actually very small range, and can provide twice the armor (armor panel attribute income is not high, but there is a potential anti-breaking properties, which is a built-in properties, will be in the back properties reconcile for a detailed description). As a combination of techniques to use when fear of the Spirit "Armor is indeed a cool skill.

Common combos tips

1.Spirit moving , fear spirit

When you use the Spirit moving back to the blue all monsters will be staring at your avatar hit, this time a little move fear spirit.

2. Harvest, fear Spirit

Harvest deceleration Rune deceleration 3 seconds, the fear is four seconds. The intangible skills do not take up public CD, two skills can be pressed at the same time.

3. Single fear spirit

Armor easily add remote monster did not hurt.

In the late half monster pull over in MP8 together, Armor is also can be used casually, behind the monster will fear monster blocked.

Sometimes also help catch the monster, this is not easy to control the.

Passive aspects of Blood (minus consumption plus seconds back, and now almost standard.)

Bleed stream (in high-frequency attack would be breaking anti)

Finally, a more casual situation

The above contents are high MP Figure Advanced skills and is not suitable for rolling.

Upgrade, I did too much research. Take this opportunity to express the infinite expectation of our Witch Doctor Double WW technology.

There is some interesting skills found in the study of the various schools and share with you.

1. Swarm "suck blue

Back to blue to good effect, and can trigger bleeding. With bloody ax seamless life to meet the 1.3 speed.

2. Sorcery "Chicken

The staggering movement speed than fear accelerated too much. Used to pay attention to is that he is a tangible skill eating public CD, transfiguration with lift need a common CD interval.

In the case of too low attack speed is only suitable for running, fried monster might kill. There is fried monster with knockback, if in the case of non-seckill monster is not recommended to the center of the strange group was fried.

Poisoned arrows (any runes, apart from 3 round burst)

Eliminates the need for weapons when he doubled the strike can be launched back to values, such as play some genre of the herd, riots vampire.

Finally, said two skills often misleading.

1. Touch the soul sucked Blue

This skill does not exist in a practical sense. Use with the Swarm.

2. Groups chaos

An interest Rune passive limit to 18.75 seconds CD, not the legendary 15 seconds. The calculation is (60-15) * 0.75-15   Diablo 3 gold

Sunday, November 25, 2012

The 100 layers Raiders of DNF new despair tower


1: Paladin, recover, cover CD flow, WS flask Bomb

2: Paladin, light wall, EX light wall, Y-axis or remote attack him

3: Male mechanical/ammunition, ice, eggs, grenades revenge the short CD airdrop (10SCD) sweep booms his land attack sleep bomb

4: Male Launcher, five even spy super far quantum positioning and short CD, ice spray, high stiff high weight of basic floating

5: Assassin, sky punish take the artifact (the Tenchu ??triggered lightning), high damage

6: Ranger, opening Awakening Awakening CD flow, body art 0CD

7: Male Launcher/mechanical, quantum, similar to airdrop of about 40S full-screen multi-point off the low offensive object itself as the center about 700PX range out missile

8: Striker, full tyrants, body

9: Ranger, BBQ and the Double Eagle harm amazing violence shooting streams

11: Assassin, darts 3 batter, ground ice thorn

12: Shura, props stream, multiple throwing Curran grew up? Fluctuations roar twice broke

13: Force drive, mad hammer lovers, the blood thick, high defense and offensive, take the ax Attack per Speed ??faster than sickle

14: Magic, playing a dozen will be black, will throw poison gas bottle, not Magic skills ... Poison Ivy meritorious service (15-wheel war)

15-1: Compression men gun and guns + blue boxing Paladin, Zhiquan hit hurts

15-2: Water system fighting? Would put to track water waves (fire bastard Figure), you can jump to hide, also nets and cradle, Chun prevent net

15-3: Avatar force, attack a straw man becomes two substitute, substitute automatically release the the blitz meteor hit or crushed tyrants, warfare

16: Men fighting complex, Martial awakening

17: Male Grapller, in blind, mentally handicapped, will be awakening a small room

18: Shura, the whole killing wave

19: Poison Ivy, unlimited awakening will throw garbage

21: Valkyrie unlimited legs

22: Male diffuse, high stiff infinite distance high critical damage head

23: Law-drive, crazy white tiger

24: gun sister three size fire ... seize a priority to kill can alleviate the pressure

25-1: The elements of the fire department, Jack and lava bottle, tracking Jack trigger vertical meteorite shower to prevent pumpkin head

25-2: Optical Department of Magic, the electric tower, improved track the photoelectric eel trigger lightning will track Thundercloud prevent magic star shells, do not call things or magic star elastic seckill people

25-3: Ice summon? Snowstorm, trick ice orangutan, under ice thorn acid rain cloud (up to two)

25-4: dark Department of Magic will anti-gravity, fly swatter, fly swatter ultra-high damage, and the idea to summon the Night Cat, she the fly swatter seckill people.

26: the attractiveness of the the Shura, black holes functionality marshmallows ... marshmallows huge suck nearly the wave after Shura crack very sore, painful and cotton candy will explode. Nearly sucked initiative caught crawling skills the Shura may break of, or a marshmallow on Kuangpao

27: Assassin, high stiffness, will even move high attack

28: Assassin infinite jump, jump, bounce, dislocation jump, the blood thick

29: strange gunmen aerial shooting bullets, the foot of the player characters directly out of the aperture, and then an explosion. Also knee hit EU process invincible, and TS aperture explosion did not step on people, regardless of step. Would tread shot will be strange The floating bomb

31: Enchantment law flooding, to appear colorless steel plate, colorless darts out of thin air in front of the player character, bound with purple box, comfortable and not be able to use the skills, normal attack to break to also use colorless Circle, needs ruined three box, otherwise can not afford what hit him blood

32: Street Fighter: being attacked tenrai also throw the ball (no threat)

33: Poison Ivy/Valkyrie: Catwoman ..... will be Lightning Dance of toxic mine detonated passive Poison Ivy

34: shameless assassin, opening completely stealth cooling 20S implicit (attack, put skills profiling) can be controlled on the control, observe blur, no control class class headache

35: three bears, blue boxing + ghost + exorcism Paladins: Paladins will very quickly return to the blood, do not chase people, but the attention of the legal systems of the retrocession; blue boxing love with a washing machine, ghost 7 full moon chopped 2 Bear Kuangzhui people, seize the two of them first kill

36: hen, a long serpent of time, two, and occasionally stealth

37: Fukatsu, wearing CC, Chunli legs CD shorter, high stiffness

38: Blue boxing, will fall from the sky, attention to jump

39: Male diffuse, general

41: cock, a lot of strong small robot awakening

42: Assassin, will be cloned into three subdivided gone, slag, not assassin skills will be dark soul wave shuriken Necronomicon complain

43: Assassin gets exorcism enough blood to a certain amount of change, and repeatedly jump to hit to kill the dog she appeared

44: ghost sword, pseudo-West Lan, S & P hit triple Jianqi, beaten chance of Jianqi

45: Two female machinery, up to the G1, strong winds, awakening, but not aimed at

46: Valkyrie, unlimited Thang Long, no CD, two of Thang Long, the pain of EX, not the effect

47: M Street Fighter, unlimited poison shadow needle rotation rejection needle

48: gilded, off the phoenix, be careful not to Yingkang

49: Magic, ice car almost 0CD, long duration, speed, ice car to break her to get off, to take the opportunity to attack, playing the best that she could not summon the ice car ice a big success damage

51: (in other scenes) magician: will build a large tracking meteorite fall down from the sky black hole, and hair skills DOT. But the painful beat. The play is simple, as long as it has been running, she strokes the meteorite itself consume dead, the meteorite not run straight, run round and round pressure, be careful not to tear down by the elements.

52: Peony, throw mine standing stiff, air-launched, got up and shock wave.

53: Summons, sacrifice and pain, seems the same crowded bus. Wizard lower and upper, there tetra and the Goblin King, be careful not to hit her sacrifice.

54: ghost sword, group Zhao mice, stone flies, small spiders, very sick, itself no highlights around the soldier hit him body.

55: double blue Fist, two rooms, the first room of blue boxing is weak, but do not effect the small blood of Gemini Rings effective. The second BOSS is the enhanced version, do not keep thinking in the first layer, or was he hit may scrap it.

56: Mini assassin, arc flash no CD, cry less guns on the ground skills ...

57: the huge male Sanda, attack defense blood, slow the instantaneous step soon, of course, not floating, do not effect.

58: Dark Road, will disperse, unlimited fly swatter, low damage farms

59: Summon the will-call three-color Genie, green plus blood, blue full-screen frozen red amp explosions, summon summoned dragons and the Black Knight, must pay attention to the red explosion have to be careful, blue frozen green plus she blood, multi mill will also be green disappear.

61: Chakra Hand of God, the awakening of its own DOT. Not move allows him awakening own consumption of dead

62: Male Nen Master, the big suck .... after sucking male lion roars, the distance range of 45 degrees was dizzy, and sucked to give his blood, pay attention to the summons. . One of the difficulties.

63: Assassin, behind the size of two Xuejian large fly up and hit you, chase you into blood whirlpool small, the assassin will throw colored bifida empty dart.

64: Deathly Hallows, will be called the ghost evil spirits (evil spirits will tie you down with his back to flutter over) Necro Barak skills

65: element 5, put the the Snowman also Ray spin and the Scarecrow, very annoying

66: Street Fighter, the tarsal maggots like terrorist militant, super-fast, but also around itself off the Black Thunder, but little threat will nets, net to the threat and immune fire ice optical properties attack, to the blood will be probably 12 M Street Fighter awakening and throwing garbage, garbage thrown into the basic waste, MISS super high distance opened playing attention to the net and awakening, do not fly from his head over at the foot across, garbage caught nightmare of a dark properties and property skills grinding.

67: Women's Valkyrie, the venue not hit 5 explosion followed the players walk the ball (with to Fukatsu Lightning Dance), she will be awakening and judo brutal collision. Little threat

68: Trainer Bellatrix, will be called Ice tiger blood cat, Goblin, Red Dog, the very skills layer, do not hit the animal, otherwise she would freak the transfiguration goddess your life red cat and so on animal and at the same time will be mad summon the average person to die. When you do not hit the animal, she will not attack you, only chase you, but no attack skills.

69: the wretched head men diffuse, ultra-fast running speed, indiscriminately seconds shot per 2S in place to generate blood elves, players can not eat, he summons can eat .... (summon, mechanical, Necro laughed), some the class pressure is not small

71: kill his soul, ancient to wear 3?! Various array of special high-level purple array can put away a few the EX tombstone common tombstone.

72: unidentified men big gun, opening batter: EX thorn bomb-BBQ-grenade batter - Sniper - Awakening, Quantum. Note the opening awakening after the revision resistance to ultra-high four properties. Note warfare using attribute attacks better. More difficult to layer

73: unidentified female Ranger, opening plot, high blood back (basic beat to death, Cross knife like a mighty six bullets) are issued only to a chance seckill you escaped or did not happen to die 6 times She committed suicide. Summons her bullets consumption, either wanted a way to cheat off her six rounds of ammunition, another roundhouse kick painful, sometimes got up wave was overthrown, can lie to her got up and wave crouch then liar bombs, but lied to get up wave when the attention she got up and spinning kicks, farther away.

74: female Nen Master, two covers, the ultrashort CD Ray Long, newly hatched dragon will be a straight line out, and then came back to chase you, immune optical properties attacks, flowers, apocalyptic nightmare, put the dragon go break her body best attention to break cover.

75: red eye, awakening and EX anger, anti-high point Greatsword cut is also painful, chasing people, careful killed you, not the effect.

76: Revenge, your head will hang a death Chun, APC does not float, fell to the ground, grasping skills will be more than one paragraph, the long-range attack, or warfare. No pressure

77: Assassin, somehow the trick monsters, goblins, dark curse cats, Ngau Tau soldiers, the Black Whirlwind Scarecrow, Ice Dragon Figure female green name, Shiren dying would put the Aga Gonzalez Amaterasu.

78: unidentified men and machinery, the person opening the plot, CD, Black Rose, but also a sense of power Ray and silver bullet, I thought he was ammunition can be little robot side of his face betrayed him deeply. Note that the Rose clan warfare.

79: Asura, six hand. Opening awakening, very cool awakening. . . Opening directly ran folding neck broken his awakening. . Thus, a relaxing

81: hen, winds can recruit two blue robot, airdrop put awakening when you are going to die, but you can escape the stress-free, and will take the EZ-10 blew, you want to deal with is the sky two aircraft .

82: cursed cross (Maken a class of things) with a gilded, smashing plus blood, will be a move to the Big Bang, on both sides of the screen you can hide, black roaring chaos plus vertigo itself as the center of the sword The array will be bleeding.

83: HUXIN elements, with two fox (not hit), the fox will put the hurt low lightning, the will of this element fox installed, EX ice wall, black ball, black holes, Night Cat, there is a unknown effect of a big black hole, not the effect

84: sand and forbearance Fighting, throwing sand If you do not hit the ground to form the sand, sometimes up sandblasting, but also cemented with sand a fat man (I love the same to avoid any injury, breaking down fat), but also threw broken spiral comet fall, broken burst immune optical properties attacks, flowers cry again.

85: The claws Necro, Aga Gonzalez, the hand of the devil (a) on the ground, and the Aga Gonzalez's ground draw knife and a small hand trick, there Necro own land, pay attention to the foot.

86: the wretched force method, dislocation broken tyrants, IAS ultrafast, else nothing, pay attention to the Y-axis movement kills.

87: leg knife Sanda, a will Batui the chopped tyrants body Male Sanda, drew out his sword and woman roaming the abyss, warfare.

88: White hand, the attack speed of the non-human, but only before transfer moves four devices (not beat) about 40S start a sustained 10S venues drop your properties, reducing your speed, but not diminished his good, EX three sections, and in addition to the optical properties of the attributes attack is very low, with no properties, can be summoned to blame best lead hatred, but a bit difficult to lead, Fukatsu no the the ghost right slot kneeling five days, with crawling skills deceleration or evade the skills to bypass him, his hard straight scary

89: Blue boxing, at first glance nothing, the name of the name, Huh? Dark, when he had a trick, hitting you critical hit a basic on seckill, distanced themselves from attention to dark, as long as no conceited generally not dead.

91: Vampire Necromancer, with three fake swine Figure mummy (tracking lightning), put their own Hyakki a three bursts track red ball, still warfare resurrected mummy.

92: Devil May Cry speeding, release, move, attack speed quickly, love Devouring ghost chopped able to put three green array, an array of ice, ghost step, far more than is fast. Immune dark attribute attack .

93: elements, Jack come annihilation of the volcano, the tragedy of the barrage of tragic, computer block Note to walk, in fact, is not difficult to

94: stealth machinery, two snakes guns, unlimited camouflage, also airport, and blood left quarter, fighting robots.

95: zombie force method, and the scar mice, like eat BUFF, eat you out of your hemocyanin often tyrants body, chasing people, distinguished state run hit, flowers ran to put her fantasy violence overcast dead more than a small, red-eye the crack wave run hit on BUFF, is not difficult.

96: Sood Ross, make it through the three minutes that cross the border, the beginning is Yat dragon sword state (no matter what means he only Raptors and EX draw his sword, threatening) love sword dance order to blunt will substitute ( black substitute, cut knife disappears, and almost Scarecrow), blunt very even people, not the effect. 3-order of 55SS ice lightsaber, hi crack wave. The random frozen final order as slaves Sword, summon a white sword, the sword will put Jianqi and draw out a sword after clearance. Most light anti very low, flowers like you can kill him directly, do other class can also be confident Cheung Yuet hide 3 minutes, another resurrection counted within three minutes, so The dead do not worry resurrection, the last second resurrection. Time delay as much as possible.

97: Big Summoner big EX Black Knight (normal 5 times larger), Lewis becomes LOLI (normal about a quarter), he put Jack Bomb and snowman larger version. No difficulty.

98: double dog blue boxing, two dogs and blue boxing awakening will exorcism, nothing else summon occupations good fight, bitten by a dog to be dangerous, opening attention directly pounced dog can kill a dog, ran kill can, but he will recruit, you need a CD only training ground warfare.

99: the strongest female fighting, the four-class EX skills. Catch you basically you're dead, high damage cost of her super low defense, need to pay attention is the opening of Poison Ivy EX, faint halo means resurrection currency and Pom class EX.

100: once welfare Excalibur, now after the revision is also difficult, and it is running Phantom, sometimes teleport around you, the attack could vertigo hit half, change shape, do not underestimate him, many of the class no control kneeling a. And immune dark attribute ghost sword, but his light anti-low optical properties of weapons can be used best.

Saturday, November 24, 2012

Glacial Master: the frozen heart of strengths and weaknesses


First, we have to give a reasonable positioning Glacial Master Glacial Master is a main emphasis on output, but also to have some ability to control the magic percentage of class, requires certain inputs.

Second, I introduce the Glacial Master in each grade brush Figure

1 to 20: the main battlefield in Grand Mori, involving little Sky City, when not a full-time, more pressure, this pressure is not associated with mortality, this stage is basically impossible to death, all graphs can also be a single brush, mainly The attack is weak, resulting in brush Figure slower, requires patience.

21 to 30: the main battlefield in the sky city, involving Skyshroud Behemoth or tired at this stage, just left the ice gun, spin the gun, ice bow, the lack of a wide range of skills and strong skills, a single brush tired, the proposed team .

31 to 40: the main battlefield Skyshroud Behemoth and Dark City, this stage Icy start the rapid rise of the crushed ice and ice hammer, basically no pressure to brush most of the map, but own brush evil dragon need technology.

41 to 50: the main battlefield Princeton snow-covered and the Temple of the Fallen, the Ice Dragon has formally entered the Icy peak, you will fully appreciate the pressure? Pressure?

51 to 65: the main battlefield in heaven if Sima Er, this stage of the Glacial Master is a pleasure, can single brush Figure upgrade soon.

66 to 70: the main battlefield in heaven and sea train, which is a painful and long process, upgrade the speed is very slow, the endless variety of tasks, insist that this is the last journey.

Glacial Master skills

Glacial Master preliminary skills to the force, cooldown 3 seconds of ice gun and cooldown 5 seconds of ice crystal sword, to cope with the still very hands of mid crushed ice, is the only pre Glacial Master groups attack moves, late strengthen approaching monster release its lethal than awakening, then ice hammer, can also strengthen the main skills of the late, high hit rate, powerful cooling time is shorter, polar ice bloom this skill has strong control, the power is not great, the last ice-crushing power of ice than in front of a powerful large. Ice Dragon Dancer, is a set of control, killing sorts of stuff as one of the skills, and have a chance at the moment of the release of frozen enemy, cause to redouble injury, the shortcomings encountered tyrants body monster is the right time, Icy division the awakening completely entertainment, look cool, powerful general, however, the the passive awakening absolute good skills.

Fourth, Glacial Master equipment

Glacial Master and equipment requirements are still high as a percentage of the class. I suggest Icy intelligence flow, that is a false Canadian intelligence purple, conditionally can choose to add more intelligence, ice property enhancement, but the the Icy division of Leather 3 is up to 65 , you can go to the outsider when corpse mixed 70 of outsider equipment, strongly recommends that the the yellow dragon fighting spirit of the Ring, ten percent of the invincible Icy so fragile melee type class usefulness great right slot on the first buy ice stone.

Fifth, Glacial Master shortcomings

Glacial Master Master class as a focus on the output of the defense force inevitably low, maybe someone will say Glacial Master is not undead mage? Fact, a Glacial Master of immortality skills are getting smaller and smaller in the latter role, especially for ancient map, the ancient map immortality cooldown substantially extended completely tasteless skills and Glacial Master defense force brings a sad reminder of the Glacial Master Brush ancient map can only rely on strong output, the ancient map of Glacial Master is a little more difficult I now a civilian population fitted only over the ruins and mechanical cow, moaning and if Yi Peila a little more difficult, and often death, ghosts and wild boar basically had no hope, of course, I personally hand speed, because I rarely brush ancient not familiar with the ancient Figure outsider Figure single brush is impossible, must be someone with the brush deaths also have certain risk killed may last several layers.

Sixth, Glacial Master advantages

Glacial Master in the early basically there is no fear for their lives, and as long as the patient, can basically single brush of any plan alive the boss grinding death, and Glacial Master class as a high-output, single brush the ancient a little pressure, but as long as there is a partner, preferably human shields, that brush any graphs are stress-free, even if it is the outsider Figure Glacial Master of output are scary, some chart Glacial Master is paradise, the most classic example is the cyan dragon, yellow dragon, I brush yellow dragon is opening an ice drill push the enemy side of ring, and then was arrested specialty ice guns, ice crystal sword, ice bow turns assaulting basically a set of playing did not play each other on frozen into the ice. block, and then crushed ice hammer down enemy at least ten, I often directly blocked, of course, this method is only used for the yellow dragon most heroes and cyan dragon small part of the hero, but over there does not limit the undead skills, Glacial Master is absolutely no cost Fig.  guild wars 2 gold

Seventh, Glacial Master pk elegance

Glacial Master or pk field compared to the force, far to near, but fragile, so the need of post moves, rather restrained bloody devil, Juggernaut, General, afraid of the big guns, flowers, Street Fighter, etc. can not be and they confront the Glacial Master advantage of its mobility and strong destruction, the other chasing you around the world to run when (the devil most will do it), suddenly place an ice crystal sword about as long as the encounter stiffness effect is enough by then set even half his blood is gone, if he can not chase you, then remote wretched him to death.